- #Loverslab fallout 4 companion mod
- #Loverslab fallout 4 companion update
- #Loverslab fallout 4 companion mods
The design has a subtle glow, and can be applied to your creatures if you have a can of Glowing Paint. Patch: Added a Child of Atom paint design.Patch: Fixed the saddlebag, bandana, and chain collar meshes for wolves.Patch: Fog Crawlers can now be painted.Patch: Bloodrage mirelurks can now be painted.
#Loverslab fallout 4 companion mod
The new holotape not only has instructions covering every part of the mod (for easy in-game reference), it also allows you to toggle various settings and debug your creatures. -You will now be notified when your creature finds an item.-Your creature will no longer gain happiness or find items while "Waiting".-Added a fix that will prevent tamed creatures from causing a CTD when targeted in VATs.-Fixed a bug that was preventing your creature's Happiness from actually boosting their stats.-Fixed a bug where the carryweight or happiness bonus from saddlebags, bandanas, collars, and paints would be removed upon reloading the game.-Fixed a bug that prevented the lowest tier of stingwings from being painted.-Fixed a bug that prevented mirelurk razorclaws from being painted.-Can now catch all types of feral ghouls, not just those closest to your level.You have a Control Signal Ampifier in your inventory (crafted with Science 4) Second creature is a creature, and you have Wasteland Whisperer 3 Second creature is an animal, and you have Animal Friend 3 Can now have 2 creature companions at the same time, if ONE of the following conditions is met:.Changed crafting requirement for Advanced Control Chip: Science 3 -> Science 2.They were set to be permanently one of the 3 colors, but that's not how chameleon deathclaws are supposed to work. Fixed the type of chameleon deathclaws that spawn in cages.Added a helper function that will automatically prevent creatures from losing their paint jobs after fast travel.Glowing creatures that you tame will no longer cause your settlers to aggro if they come too close.Fixed issue with the voice taming scene not playing.Happiness now effects the rate of EXP gain for Combat, Stealth, and Survival skills, rather than giving passive boosts.Using Mutating Serums on them will still decrease happiness, however. Hurting your creatures will no longer decrease happiness.
#Loverslab fallout 4 companion update
#Loverslab fallout 4 companion mods
But fortunately there are some mods that increase their presence as new settlers, having the opportunity to build a school for them, new clothes for them to wear (yeah, those vanilla are rather limited), and also to fight them as enemies, and for the most part as raiders. I admit that the presence of children in Fallout 4 is rather limited. Still, if anyone ever considers exploring this idea and making the mod, I'd be more than willing to give it a try.Įdited by crawe1x, 07 November 2016 - 12:10 PM. However, personally, I think you're going into a little too much detail here, especially with the whole watching your child grow up aspect.
I think I heard some NPCs, either at Abernathy or Finch farm, discussing this very point. Some people in that environment would feel the need to repopulate it, while others would argue against bringing children into such a violent and dangerous world. This could add an interesting dynamic to the world. Right now, it feels odd that there's not a single pregnant woman in the Commonwealth. I also think there should be a pregnant NPC model (which maybe effects approx 5% of all young female NPCs). Maybe Piper's sister should have been recruitable (but only when you're traveling with Piper). We could also have done with a child companion in the vanilla game - I mean we have a dog, a supermutant, two or three robots, at least three or four synths that I'm aware of. Right now, for instance, I'm keeping that ghoul kid from the Boy in the Fridge quest hanging around as a temporary companion - even though he's annoying as hell - simply because he's a little different to all the others. There should also be more variety and interaction with the children that already exist. Currently, I think there should be far more children of all ages in this game as folks try to repopulate the world.